﻿/**
 *---------------------------------------
 * @file RenderingHelpers.cpp
 * Rodeo Game Engine source file
 * Copyright (c) 2010-2013 Marcin Goryca
 *---------------------------------------
 */
#include "renderer\renderinghelpers.h"
#include "renderer\colors.h"

namespace rodeorenderer
{
void RenderingHelpers::init()
{
    has_pivot_axes_ = false;
}


void RenderingHelpers::drawLine(float* start, float* end, Colors rgb)
{
    //glBegin(GL_LINES);
    //glColor3f(rgb.red_, rgb.g_, rgb.b_);
    //glVertex3f(start[0], start[1], start[2]);
    //glVertex3f(end[0], end[1], end[2]);
    //glEnd();
}
}